Game Level Design – Graduate Work
We are proud to present the work of Sheridan’s Game Level Design program graduates. Each project presented represents a simulated study environment where teams develop their ideas from conception to completion. Students first work on design development, evaluating their ideas, and investigating prototypes. Then they move into production, producing, and integrating assets into a final vertical slice of gameplay.
Throughout this process, students work with faculty and advisors to ensure teams develop the soft skills associated with teamwork in addition to the hard skills of designing, evaluating, and iterating their games.
To view more information for each project, please select a year from the years menu above.